![](https://static.wixstatic.com/media/84770f_aa5443ee25e74ddda9306ef6898c30c3~mv2.jpg/v1/fill/w_1920,h_1080,al_c,q_90,enc_auto/84770f_aa5443ee25e74ddda9306ef6898c30c3~mv2.jpg)
![cycle2.webp](https://static.wixstatic.com/media/574386_836446c4d8c64381ab176c8972f3450e~mv2.webp/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/574386_836446c4d8c64381ab176c8972f3450e~mv2.webp)
Ahmet Bayır
Game Developer / Software Engineer
![IMG_0795.jpg](https://static.wixstatic.com/media/574386_ce83d0fd6aaa4d5bb21650fe6b5a0b95~mv2.jpg/v1/crop/x_969,y_0,w_4062,h_4000/fill/w_232,h_228,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/IMG_0795.jpg)
Info Before the Tour
After touring the my portfolio, take a look at my Google Play account, there are about 15 Hyper-Casual Games in there. I can't upload all of them here. Here is the Link:
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Google Play: Google Play Account
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Also I have a github account, there are the some game source code here. Here is the Link:
Github: Github Account
RunNGrow
This is a hyper-casual style game. The goal is selecting best option to grow as much as character can.
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Github: Github Page
Google Play: Google Play Page
Grader.io
This is a classic io game with dozers. The goal is that destroying enviroment to grow then character can other players.
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Gameplay Video: Youtube Gameplay
Github: Github Page
Google Play: Google Play Page
Number Run
The goal is selecting best option to maximize the number as much as player can.
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Github: Github Page
Google Play: Google Play Page
Race and Earn
This is my race project, all models were made by me in Blender 3D. In this project, I have learned texturing and modeling
Invade
itch.io: itch.io Page
Anti-Fly
Google Play: Google Play Page
Blender Projects
![Running Man](https://static.wixstatic.com/media/574386_487e1b192ca9410f99b3d77db419716b~mv2.gif)
![Pogo](https://static.wixstatic.com/media/574386_f1ab56099eda4ccdac2fd55f4ff7fdd8~mv2.webp/v1/fill/w_325,h_359,al_c,lg_1,q_80,enc_auto/tasalak.webp)
![Man](https://static.wixstatic.com/media/574386_128e21313cfa406c8d6f32715b5e60db~mv2.gif)
I have learned a lot about modeling, this information was very helpful in game development.
![Coffe and Donut](https://static.wixstatic.com/media/574386_e816c756fa844607a1f774c94e24ea6c~mv2.png/v1/fill/w_377,h_377,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/TOplu2.png)
![Glass](https://static.wixstatic.com/media/574386_55d022d520f94dd2bdad6cd40294d5d2~mv2.png/v1/fill/w_432,h_243,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Bardak.png)
Boat Race
I have tried shader graphs in this project