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Ahmet Bayır

Game Developer / Software Engineer

ABOUT ME

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Hi, I'm Ahmet Bayır. I am a Computer Engineer student at BoÄŸaziçi University. I am interested in Game Development and learned lots of concepts about it. I have worked on Unity about 6 years and made some games. In this page, I put my projects and works.

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Info Before the Tour

After touring the my portfolio, take a look at my Google Play account, there are about 15 Hyper-Casual Games in there. I can't upload all of them here. Here is the Link:

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Google Play: Google Play Account

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Also I have a github account, there are the some game source code here. Here is the Link:

Github:
Github Account

RunNGrow

This is a hyper-casual style game. The goal is selecting best option to grow as much as character can. 

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Github: Github Page

Google Play: Google Play Page

Grader.io

This is a classic io game with dozers. The goal is that destroying enviroment to grow then character can other players.

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Gameplay Video: Youtube Gameplay

Github: Github Page

Google Play: Google Play Page

Number Run

The goal is selecting best option to maximize the number as much as player can. 

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Github: Github Page

Google Play: Google Play Page

Race and Earn

This is my race project, all models were made by me in Blender 3D. In this project, I have learned texturing and modeling

Invade

Github: Github Page

itch.io: itch.io Page

Anti-Fly

Github: Github Page

Google Play: Google Play Page

Blender Projects

Running Man
Pogo
Man

I have learned a lot about modeling, this information was very helpful in game development.

Coffe and Donut
Glass

Boat Race

I have tried shader graphs in this project

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